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JZJSBYY

Solo · FREE PLAY

Netwalk

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Game guide · JZJSBYY

Getting started with Netwalk

Check the rule below as you play. Rotate tiles to form one connected network reaching every cell, without loose ends or loops. A new 5×5 network is created and its tiles are rotated. Keep the goal in mind before your next move.

Random 5×5 spanning-tree layouts are solvable by construction. Unique solution is not claimed; every valid connected, loop-free solution is accepted.

Build familiarity through play

Take a moment to check the current turn. Every cable end must meet the corresponding end of a neighbouring tile; no cable may point outside the board. Try the rule on the board, then read the next instruction.

The goal to keep in mind

Begin with the basic rule, then follow the result of your action. Rotate tiles to form one connected network reaching every cell, without loose ends or loops. Start a new round when you are ready to try again.

How to proceed

  1. A new 5×5 network is created and its tiles are rotated.
  2. Tap a tile to turn it clockwise by a quarter-turn. Tiles connected to the central server light up.
  3. Every cable end must meet the corresponding end of a neighbouring tile; no cable may point outside the board.
  4. Connect all 25 cells in one network. The finish check accepts any valid complete network, not just the generator’s saved orientation.

How to use the controls

A careful first move helps you understand the round. Tap network tiles to rotate. Use Undo for the previous rotation and New puzzle for another generated layout.

See the idea in action

Begin with the basic rule, then follow the result of your action. A tile with north and east cables connects only to matching south and west cables on those neighbours. The game area remains available above the explanation.

Keep this in mind

Take a moment to check the current turn. A tile glowing green only means it reaches the server. The whole board also needs every end matched and all cells connected. Start a new round when you are ready to try again.

Common questions

When I start, what is the aim of Netwalk?

Rotate tiles to form one connected network reaching every cell, without loose ends or loops. A new round resets the current game.

When I start, how do the controls work?

Tap network tiles to rotate. Use Undo for the previous rotation and New puzzle for another generated layout. Use the labelled controls for your next action.

Can you show an example?

A tile with north and east cables connects only to matching south and west cables on those neighbours. Use the labelled controls for your next action.

When I start, which mistake should I avoid?

A tile glowing green only means it reaches the server. The whole board also needs every end matched and all cells connected. The game is played locally in your browser.

For this game, what rules and limits are used here?

Random 5×5 spanning-tree layouts are solvable by construction. Unique solution is not claimed; every valid connected, loop-free solution is accepted. A new round resets the current game.

When I start, how many people can play here?

Solo. This is local browser play, not internet matchmaking. Use the labelled controls for your next action.

When I start, why are some tiles green?

They have a chain of matching cable ends to the central server. Keep the current game state in view while applying this rule.

When I start, can a cable leave the board?

No. This version has fixed boundaries and no wrapping. Keep the current game state in view while applying this rule.

Is every puzzle solvable?

The generator starts from a connected tree and rotates its tiles, so the original orientation is a valid solution. The game is played locally in your browser.

On this page, must I find exactly the stored answer?

No. Any orientation with all ends matched, all cells connected and no loop completes the puzzle. A new round resets the current game.

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